Outdoor Survival's reaction to my fickleness. |
Something I struggle with a lot is sticking to something that I've made. Usually, my process of creating something goes like this: I create something I like > I try to improve it > I get dissatisfied > I create something new. It's frustrating to me because I end up never being okay with the stuff that I make since I never leave it alone. I continue changing it and modifying it in an attempt to fine tune it and make it better but it inevitably leaves me feeling like I'll never make something I am completely happy with.
My goal is to try and get over this problem so that I can make a setting (among other things) that I truly enjoy and am content with. First, I'm trying to get myself to internalize the idea that imperfect, but complete, things are way better than a perfect thing that will never be completed. It's fairly easy to understand but I find it difficult to actually follow through with that line of thinking.
Outdoor Survival by Avalon Hill |
Now, what I'm going to do is switch from making my own hex maps to using the Outdoor Survival map that was used back in the OD&D days. If you aren't familiar with Outdoor Survival, it's a board game that was used for hex crawling. I've wanted to do this for a while but the lack of hills always made me feel like I'd be missing out but I've gotten over it, mostly. There are a few reasons why I want to do this, the primary reason is that I want to not have to worry about terrain placement because whenever I make my own maps I end up changing them over and over again. The other reason is that I already own Outdoor Survival and I've just been wanting to use it for D&D. I figure if I'm gonna use old school rules I might as well use old school resources as well.
However, while I will be using the board for terrain placement I will still be deciding where to place settlements, dungeons, lairs, etc. I've heard that other players have used the ponds as castles and the cabins as towns but I don't really like how those are laid out, especially the towns in the middle of the map. The castle placement bothers me less and I might use some of the ponds as castles but not all. I'd also like to get some tiles printed with hex features on them that I could place down on the map when my players or I encounter something. I also think it would be fun to just have a visual at the table since I pretty much do everything through theatre of the mind.
So that's pretty much it. The map I posted previously is going to be scrapped and I've started to work on using the Outdoor Survival map for my game.
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