Monday, February 17, 2025

[Session Report 14 - 2/17/25] Return to Dragonwrath

A spiked pit trap

    Our heroes continued their adventure from where they last left off - inside the Dungeon of Darkness.  The party traveled down a few corridors, clearing the cobwebs as they walked past, until they came across a room with an exposed pit trap.  Norik took the lead and cautiously approached the trap.  As he looked inside the trap, he saw 3 unlucky adventurers!  One of them was still breathing.  The party sprung into action and lowered Norik into the pit in the hopes that he might free the impaled explorer.  Unfortunately, the man was too far gone and the pain from Norik lifting him up caused him to die.  Not wasting any time, Norik quickly searched the corpses and found a sack of silver and an expensive-looking necklace.

An unlucky adventurer, many such cases!


    The party, feeling a little confident after finding some treasure, kept exploring the dungeon.  Eventually they came upon a room with several metal gibbets hanging from the ceiling, each containing a skeleton.  At one end of the room stood a lone iron maiden.  Sensing danger, Norik and Fern both immediately brought up their concerns regarding the iron maiden and wanted to leave.  The others in the party, particularly the cleric, grew more and more interested in the strange device.  Having had enough of the arguing, Norik and Fern both decided to wait outside of the room and allowed the others to search at their leisure.

The cleric, lovingly named "Potato"


    The cleric raised his cross to his lips and began uttering a prayer to the saints of the Great Church hoping that they'd protect him from whatever harm awaited him.  He reached towards the handles, gripped them firmly, and pulled the two large doors open.  In an instant several long, pale, and thin arms covered in blood lunged forward trying to grab the cleric and drag him into the metal coffin!  Either by luck or divine intervention, the cleric was able to dodge the arms and fell backward away from the death trap.  His party members pulled him away to safety and the iron maiden's doors slammed shut.  The adventurers regrouped and pressed on.

1 very dead crab spider

    Traveling south down a long stone hallway, the party noticed more and more webs the closer they got to a chamber.  Having dealt with spiders before, the party decided to torch the webs and they heard a loud "hissssss!" and a large spider dropped from the ceiling and landed in front of the party.  Peter bravely charged forward and plunged his short sword into the beast, killing it.  After this, the party decided it best not to press their luck any further and started to head towards the dungeon's exit.  Along the way they battled a couple orcs and quickly left.

    Now the party was in the wilderness and they began the return journey back to the town of Dragonwrath.  After reaching the Outlaw Forest and traveling along the Bandit Pass, the party encountered a 12 headed hydra!  The party quickly ducked into the forest growth and hid.  Success!  The hydra didn't notice and our heroes were able to evade the terrible monster.  On the 3rd day of Final Seed, the party reached the safety of the town of Dragonwrath.

Just imagine it having 12 heads, thanks.


    Also, Peter was finally able to level up which means he's the first character in this campaign to reach level 2!

No comments:

Post a Comment

Encounter Tables Part 2

X57     So, apparently I didn't realize that the B/X wilderness encounter tables already account for the inhabited areas which basically...